Building a 3D model in CAD, and then rendering it in a package like 3D Studio is one sure way to produce accurate, photorealistic renderings. The only drawback is, it takes time. I have put in literally thousands of hours constructing 3D models, and then hundreds more applying the correct materials and lights to bring the models to life. The results are often satisfying, but there are times when some easier alternative is needed.
One way is to generate the computer equivalent of a rendering on paper. Paint programs will do this, but I find the their tools unwieldy. CAD programs like AutoCAD or MicroStation, used in conjunction with presentation software like CorelDRAW or Illustrator, bridge the gap nicely.
Since we're working in 2D here, we must find an image that already
shows the subject in perspective: a photograph is perfect. The PCC car image
used in the title above started out as a photo I took of an aging, battered
PCC 2799 sitting inside Woodland Depot in 1977.
Photo © Mike Szilagyi
The next step is to make a vector-based file out of it.
A scanner won't work here, because scanners generate bitmaps, which
don't blend well with most CAD packages, especially AutoCAD. The best solution
I've found is to tape the photo down to a digitizing tablet, and pick off all
the geometry manually. It may well take two hours to digitize a complex photo
in this way, but the effort is worthwhile. That said, it often requires many
more hours to straighten out all the geometry to the point that it becomes a
decent framework for a 2D rendering.
Image © Mike Szilagyi
Once the geometry has been ironed out in the CAD program, it's ready for importing
into CorelDRAW. Corel allows any closed line (or pline in the case of AutoCAD)
to be filled with a solid color or special fill, at the click of a button. Unlike
3D rendering, each shadow or glint of light on a curved surface must be created
manually here. The results can be convincing.
Image © Mike Szilagyi
Like 3D models, 2D renderings based on CAD drawings can be modified rather easily.
Paint schemes can be changed, although with fully shaded models, this is not
as simple as clicking a button. Structural changes, on the other hand, are much
easier than they would be with a 3D model because you can simply rearrange or
add 2D geometry. With a 3D model, the new 3D geometry would have to be built,
which can be a painstaking process, i.e., a pain.
Image © Mike Szilagyi
Here's another example of a relatively simple modification to existing geometry.
Had GM not bought the Philadelphia Transportation Company in 1955, streetcars
like this one might not have been scrapped. And had they survived, they may
well have looked like this, complete with bus paint scheme, roof-mounted trouble
light, and grommetized front windows.
Image © Mike Szilagyi
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